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Sakashima's Protege [CMR - 90]
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Sakashima's Protege [CMR - 90]

Sakashima's Protege [CMR - 90]

  • Rarity:

    R

  • #:

    90

  • Creature Type or Sub Type:

    Creature — Shapeshifter

  • P:

    3

  • T:

    1

  • Rules Text Contains:

    Flash

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

    You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

$0.50
Sakashima's Protege [CMR - 90]—
$0.50

Sakashima's Protege [CMR - 90]

  • Rarity:

    R

  • #:

    90

  • Creature Type or Sub Type:

    Creature — Shapeshifter

  • P:

    3

  • T:

    1

  • Rules Text Contains:

    Flash

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

    You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.

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Description

  • Rarity:

    R

  • #:

    90

  • Creature Type or Sub Type:

    Creature — Shapeshifter

  • P:

    3

  • T:

    1

  • Rules Text Contains:

    Flash

    Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)

    You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.