![Sakashima's Protege [CMR - 90]](/images/patsgamesboutique.shop/images/product/sakashima-s-protege-cmr-90-1.jpg)
Sakashima's Protege [CMR - 90]
-
Rarity:
R
-
#:
90
-
Creature Type or Sub Type:
Creature — Shapeshifter
-
P:
3
-
T:
1
-
Rules Text Contains:
Flash
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.
Sakashima's Protege [CMR - 90]
-
Rarity:
R
-
#:
90
-
Creature Type or Sub Type:
Creature — Shapeshifter
-
P:
3
-
T:
1
-
Rules Text Contains:
Flash
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.
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Product Information
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Description
-
Rarity:
R
-
#:
90
-
Creature Type or Sub Type:
Creature — Shapeshifter
-
P:
3
-
T:
1
-
Rules Text Contains:
Flash
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
You may have Sakashima's Protege enter the battlefield as a copy of any permanent that entered the battlefield this turn.











