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Smuggler's Surprise [OTJ - 180]
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Smuggler's Surprise [OTJ - 180]

Smuggler's Surprise [OTJ - 180]

  • Rarity: R
  • #: 180
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Spree (Choose one or more additional costs.)
    + 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
    + 4G — You may put up to two creature cards from your hand onto the battlefield.
    + 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
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Smuggler's Surprise [OTJ - 180]—
$4.50

Smuggler's Surprise [OTJ - 180]

  • Rarity: R
  • #: 180
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Spree (Choose one or more additional costs.)
    + 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
    + 4G — You may put up to two creature cards from your hand onto the battlefield.
    + 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.

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  • Rarity: R
  • #: 180
  • Creature Type or Sub Type: Instant
  • Rules Text Contains: Spree (Choose one or more additional costs.)
    + 2 — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.
    + 4G — You may put up to two creature cards from your hand onto the battlefield.
    + 1 — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.