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Tovolar, Dire Overlord [MID - 246]
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Tovolar, Dire Overlord [MID - 246]

Tovolar, Dire Overlord [MID - 246]

  • Rarity: R
  • #: 246
  • Creature Type or Sub Type: Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
  • P: 3/4
  • T: 3/4
  • Rules Text Contains: Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
    Daybound
    //
    Tovolar, the Midnight Scourge
    Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
    Nightbound
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Tovolar, Dire Overlord [MID - 246]—
$0.50

Tovolar, Dire Overlord [MID - 246]

  • Rarity: R
  • #: 246
  • Creature Type or Sub Type: Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
  • P: 3/4
  • T: 3/4
  • Rules Text Contains: Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
    Daybound
    //
    Tovolar, the Midnight Scourge
    Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
    Nightbound

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Description

  • Rarity: R
  • #: 246
  • Creature Type or Sub Type: Legendary Creature — Human Werewolf // Legendary Creature — Werewolf
  • P: 3/4
  • T: 3/4
  • Rules Text Contains: Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control.
    Daybound
    //
    Tovolar, the Midnight Scourge
    Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card.
    XRG: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn.
    Nightbound

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