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Yes Man, Personal Securitron [PIP - 29]
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Yes Man, Personal Securitron [PIP - 29]

Yes Man, Personal Securitron [PIP - 29]

  • Rarity:

    R

  • #:

    29

  • Creature Type or Sub Type:

    Legendary Artifact Creature — Robot

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    T: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

    Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

$1.75
Yes Man, Personal Securitron [PIP - 29]—
$1.75

Yes Man, Personal Securitron [PIP - 29]

  • Rarity:

    R

  • #:

    29

  • Creature Type or Sub Type:

    Legendary Artifact Creature — Robot

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    T: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

    Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.

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Description

  • Rarity:

    R

  • #:

    29

  • Creature Type or Sub Type:

    Legendary Artifact Creature — Robot

  • P:

    2

  • T:

    2

  • Rules Text Contains:

    T: Target opponent gains control of Yes Man, Personal Securitron. When they do, you draw two cards and put a quest counter on Yes Man. Activate only during your turn.

    Wild Card — When Yes Man leaves the battlefield, its owner creates a tapped 1/1 white Soldier creature token for each quest counter on it.